Getting Started
1. What is Vour?
Vour is an asset for the Unity game engine. It helps you with creating virtual tours with images/videos in 2D, 3D, 180°, 180° 3D, 360°, 360° 3D and in 3D environments.
2. Project Setup
It is strongly recommended to use the Universal Render Pipeline (URP) for your project by using the Universal 3D
project template. URP is better supported than the Built-in Render Pipeline and is required for WebXR.
To get started, simply import Vour. A setup window will appear, prompting you to install the necessary dependencies. If prompted about the new input system, select Yes.
If you encounter prefab import errors for OpenXR Player
and WebXR Player
, you can safely ignore them. These assets will be imported correctly once VR support is installed.



2.1. Adding VR Support
To add VR support for various platforms, you can install and enable them in the setup window under "Optional Features".
Vour utilizes OpenXR, ensuring compatibility with all major VR headsets (e.g. Meta Quest, Valve Index). WebXR is also supported.
3. Create a Tour
First, we need to setup the scene. Use either the Vour Basic
scene template via File → New Scene or:
Create a new scene.
Delete
Main Camera
.Create a
Location Manager
via GameObject → Vour → Location Manager.Create a
Player
via GameObject → Vour → Player.
Now we are ready to create a small tour.
Create a location of your choice via GameObject → Vour → Location.
Assign the image or video to it, and change the other settings as you need to.
With the location game object selected, click
Add Teleport Point
in the inspector and position theTeleport Point
.Create another location and set it up like in steps 1 & 2.
Now go back to the
Teleport Point
and drag the second location intoTarget Location
field. Now you can teleport from the first location to the second. If you want to teleport back, create aTeleport Point
at the second location and assign the first location as itsTarget Location
.Select the
Location Manager
and drag the first location into theStart Location
field.
Done! You should now be able to explore the locations in play mode.
For more information on how a tour can be built, please take a look at the "DemoTour" scene located at Assets/Vour/Sample
.
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