Optional Features
Last updated
Last updated
Enables support for all major desktop VR headsets via OpenXR. Only a minimal setup will be performed to allow you to add OpenXR features and interaction profiles according to your specific desktop VR configuration.
Enables support for Meta Quest via OpenXR, including hand-tracking capabilities.
Supports VR in WebGL exports for browser-based tours. It is required to use the (URP). For more information, see Usage With WebGL.
Allows you to see a frame of the video while editing the video location in the Unity editor, since Unity can't play videos in edit mode. Displays a gray placeholder if disabled.